A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...
Traditionally, building 3D reconstructions of large scenarios such as a museum or historical site has been costly, time consuming and required the contribution of expert personnel...
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...