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CSL
2006
Springer
15 years 2 months ago
Game Quantification on Automatic Structures and Hierarchical Model Checking Games
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
Lukasz Kaiser
PRL
2002
213views more  PRL 2002»
14 years 10 months ago
Character preclassification based on genetic programming
This paper presents a learning system that uses genetic programming as a tool for automatically inferring the set of classification rules to be used during a preclassification sta...
Claudio De Stefano, Antonio Della Cioppa, Angelo M...
JUCS
2008
118views more  JUCS 2008»
14 years 10 months ago
Enhancements of Meeting Information Management and Application for Knowledge Access and Learning Activities
: Communication processes have become increasingly important in modern working life. Organizations invest a surprisingly high amount of financial resources and employee work time i...
Christian Gütl
UIST
2004
ACM
15 years 4 months ago
Hierarchical parsing and recognition of hand-sketched diagrams
A long standing challenge in pen-based computer interaction is the ability to make sense of informal sketches. A main difficulty lies in reliably extracting and recognizing the i...
Levent Burak Kara, Thomas F. Stahovich
WWW
2009
ACM
15 years 11 months ago
Extracting article text from the web with maximum subsequence segmentation
Much of the information on the Web is found in articles from online news outlets, magazines, encyclopedias, review collections, and other sources. However, extracting this content...
Jeff Pasternack, Dan Roth