We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
Identifying repeating structural regularities in circuits allows the minimization of synthesis, optimization, and layout e orts. We introduce in this paper a novel method for ident...
In this paper, we describe the program structure tree (PST), a hierarchical representation of program structure based on single entry single exit (SESE) regions of the control flo...
Recently, much research has been proposed using nature inspired algorithms to perform complex machine learning tasks. Ant Colony Optimization (ACO) is one such algorithm based on s...
We describe a fast algorithm for kernel discriminant analysis, empirically demonstrating asymptotic speed-up over the previous best approach. We achieve this with a new pattern of...