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AIIDE
2009
14 years 11 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ASE
1999
126views more  ASE 1999»
14 years 9 months ago
Behaviour Analysis of Distributed Systems Using the Tracta Approach
Behaviour analysis should form an integral part of the software development process. This is particularly important in the design of concurrent and distributed systems, where comp...
Dimitra Giannakopoulou, Jeff Kramer, Shing-Chi Che...
CDC
2010
IEEE
130views Control Systems» more  CDC 2010»
14 years 5 months ago
Decomposability of global tasks for multi-agent systems
Abstract-- Multi-agent system is a rapidly developing research area with strong support from both civilian and military applications. One of the essential problems in multi-agent s...
Mohammad Karimadini, Hai Lin 0002
DAC
2006
ACM
15 years 11 months ago
Programming models and HW-SW interfaces abstraction for multi-processor SoC
ing models and HW-SW Interfaces Abstraction for Multi-Processor SoC Ahmed A. Jerraya TIMA Laboratory 46 Ave Felix Viallet 38031 Grenoble CEDEX, France +33476574759 Ahmed.Jerraya@im...
Ahmed Amine Jerraya, Aimen Bouchhima, Fréd&...
KBSE
2005
IEEE
15 years 3 months ago
Clearwater: extensible, flexible, modular code generation
Distributed applications typically interact with a number of heterogeneous and autonomous components that evolve independently. Methodical development of such applications can ben...
Galen S. Swint, Calton Pu, Gueyoung Jung, Wenchang...