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EUROGRAPHICS
2010
Eurographics
16 years 2 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
HICSS
2008
IEEE
317views Biometrics» more  HICSS 2008»
15 years 11 months ago
Trust in Online Shopping: The Korean Student Experience
E-commerce has become an important part of business. In South Korea, the market size of online shopping malls was 13,460 billion Korean Won in 2006, and this figure keeps growing....
Ji-Seok Yoo, Jae-Nam Lee, Julian Hoffmann
153
Voted
ICAI
2004
15 years 6 months ago
A User Centered Evolutionary Scheduling Framework
The need for supporting CSCW applications with heterogeneous and varying user requirements call for adaptive and reconfigurable schedulers accommodating a mixture of real-time, pro...
Horst Wedde, Muddassar Farooq, Mario Lischka
IR
2006
15 years 4 months ago
Full-text federated search of text-based digital libraries in peer-to-peer networks
Abstract. Peer-to-peer (P2P) networks integrate autonomous computing resources without requiring a central coordinating authority, which makes them a potentially robust and scalabl...
Jie Lu, Jamie Callan
BMCBI
2004
120views more  BMCBI 2004»
15 years 4 months ago
Clustering under the line graph transformation: application to reaction network
Background: Many real networks can be understood as two complementary networks with two kind of nodes. This is the case of metabolic networks where the first network has chemical ...
Jose C. Nacher, Nobuhisa Ueda, Takuji Yamada, Mino...