This paper presents preliminary efforts to develop compilation and execution environments that achieve performance portability of multilevel parallelization on hierarchical archit...
Walden Ko, Mark N. Yankelevsky, Dimitrios S. Nikol...
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
In this paper, we propose an approach for detecting signs from natural scenes. The approach efficiently embeds multiresolution, adaptive search, and affine rectification algorithm...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Geographical context is required of many information retrieval tasks in which the target of the search may be documents, images or records which are referenced to geographical spac...
Christopher B. Jones, Harith Alani, Douglas Tudhop...