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FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 7 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
152
Voted
GECCO
2007
Springer
173views Optimization» more  GECCO 2007»
15 years 8 months ago
UCSpv: principled voting in UCS rule populations
Credit assignment is a fundamental issue for the Learning Classifier Systems literature. We engage in a detailed investigation of credit assignment in one recent system called UC...
Gavin Brown, Tim Kovacs, James A. R. Marshall
127
Voted
ISPD
2006
ACM
158views Hardware» more  ISPD 2006»
15 years 8 months ago
Effective linear programming based placement methods
Linear programming (LP) based methods are attractive for solving the placement problem because of their ability to model Half-Perimeter Wirelength (HPWL) and timing. However, it h...
Sherief Reda, Amit Chowdhary
122
Voted
INFOCOM
2005
IEEE
15 years 8 months ago
Smart power-saving mode for IEEE 802.11 wireless LANs
StaticPSM (Power-Saving Mode)schemes employed in the current IEEE 802.11 implementations could not provide any delag-performance guarantee because of their fixed wakeup intervals. ...
Daji Qiao, Kang G. Shin
147
Voted
GLVLSI
2003
IEEE
146views VLSI» more  GLVLSI 2003»
15 years 8 months ago
A practical CAD technique for reducing power/ground noise in DSM circuits
One of the fundamental problems in Deep Sub Micron (DSM) circuits is Simultaneous Switching Noise (SSN), which causes voltage fluctuations in the circuit power/ground networks. In...
Arindam Mukherjee, Krishna Reddy Dusety, Rajsaktis...