Reliable 3D tracking is still a difficult task. Most parametrized 3D deformable models rely on the accurate extraction of image features for updating their parameters, and are pro...
Christian Vogler, Zhiguo Li, Atul Kanaujia, Siome ...
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
An original Reinforcement Learning (RL) methodology is proposed for the design of multi-agent systems. In the realistic setting of situated agents with local perception, the task o...
This paper presents an efficient and homogeneous paradigm for automatic acquisition and recognition of nonparametric shapes. Acquisition time varies from linear to cubic in the nu...
Abstract. An algorithm for simulating diffuse interreflection in complex three dimensional scenes is described. It combines techniques from hierarchical radiosity and multiresolut...
Andrew J. Willmott, Paul S. Heckbert, Michael Garl...