IAPR Workshop on Machine Vision and Applications, pp. 455-458, 2000, Tokyo, Japan In this paper, we integrate the model-based tracking and local contexture (temporal and spatial) ...
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
We consider the important challenge of recognizing a variety of deformable object classes in images. Of fundamental importance and particular difficulty in this setting is the pro...
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
In this paper we describe a compromise between generative planning and special-purpose software. Hierarchical functional models are used by an intelligent system to represent its ...