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» Hierarchical Shape Modeling for Automatic Face Localization
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WACV
2005
IEEE
15 years 3 months ago
A Model-Based Interactive Object Segmentation Procedure
A global parametric shape model (boundary) of the object is optimized according to evidence accumulated from local features and the prior probability of the model parameters learn...
Jie Zou
SIGGRAPH
2003
ACM
15 years 3 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
CVPR
2009
IEEE
16 years 5 months ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...
VC
2002
215views more  VC 2002»
14 years 9 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
MVA
1998
162views Computer Vision» more  MVA 1998»
14 years 9 months ago
Multipass hierarchical stereo matching for generation of digital terrain models from aerial images
Abstract. This paper presents a new multi-pass hierarchical stereo-matching approach for generation of digital terrain models (DTMs) from two overlapping aerial images. Our method ...
Yi-Ping Hung, Chu-Song Chen, Kuan-Chung Hung, Yong...