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2009
ACM
15 years 11 months ago
Scalable computing with parallel tasks
Recent and future parallel clusters and supercomputers use SMPs and multi-core processors as basic nodes, providing a huge amount of parallel resources. These systems often have h...
Jörg Dümmler, Thomas Rauber, Gudula R&uu...
116
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IVA
2009
Springer
15 years 11 months ago
Evaluating Emotive Character Animations Created with Procedural Animation
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Yueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-L...
144
Voted
AGENTS
2001
Springer
15 years 9 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
BTW
1993
Springer
193views Database» more  BTW 1993»
15 years 8 months ago
Query Optimization in an OODBMS
It is clearly crucial for the success of object-oriented databases to find effiĆ cient implementations that improve on the performance of relational sysĆ tems, rather than being...
Christian Rich, Marc H. Scholl
136
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UIST
1993
ACM
15 years 8 months ago
Skeletal Strokes
A skeletal stroke is a kind of general brush stroke for changing the shape of pictures as if by bending, shearing, twisting, while conservating the aspect ratio of selected featur...
S. C. Hsu, I. H. H. Lee, Neil E. Wiseman