The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
A new approa ch for pe r f or ma nc e -dr ive n r outi ng i n hi ghly c onge st e d hi gh s pe e d MCMs a nd PCBs i s pr e s e nt e d. Gl oba l r out i ng i s e mpl oye d t o ma n...
—Memory bandwidth has always been a critical factor for the performance of many data intensive applications. The increasing processor performance, and the advert of single chip m...
Felipe Cabarcas, Alejandro Rico, Yoav Etsion, Alex...
The run-time performance of VLIW (very long instruction word) microprocessors depends heavily on the effectiveness of its associated optimizing compiler. Typical VLIW compiler pha...
The growing use of digital signal processors (DSPs) in embedded systems necessitates the use of optimizing compilers supporting special hardware features. Due to the irregular arc...