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CGF
2002
156views more  CGF 2002»
14 years 9 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
86
Voted
ICCAD
2005
IEEE
151views Hardware» more  ICCAD 2005»
15 years 6 months ago
Architecture and details of a high quality, large-scale analytical placer
Modern design requirements have brought additional complexities to netlists and layouts. Millions of components, whitespace resources, and fixed/movable blocks are just a few to ...
Andrew B. Kahng, Sherief Reda, Qinke Wang
3DPVT
2006
IEEE
183views Visualization» more  3DPVT 2006»
15 years 3 months ago
High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming
We present a stereo algorithm that achieves high quality results while maintaining real-time performance. The key idea is simple: we introduce an adaptive aggregation step in a dy...
Liang Wang, Miao Liao, Minglun Gong, Ruigang Yang,...
CP
2003
Springer
15 years 2 months ago
Generating High Quality Schedules for a Spacecraft Memory Downlink Problem
This work introduces a combinatorial optimization problem called Mars Express Memory Dumping Problem (Mex-Mdp), which arises in the European Space Agency program Mars Express. It c...
Angelo Oddi, Nicola Policella, Amedeo Cesta, Gabri...
CD
2004
Springer
15 years 1 months ago
A Tailorable Environment for Assessing the Quality of Deployment Architectures in Highly Distributed Settings
Abstract. A distributed software system's deployment architecture can have a significant impact on the system's properties. These properties will depend on various system...
Marija Mikic-Rakic, Sam Malek, Nels Beckman, Nenad...