This paper describes a series of optimizations for implementing the high-quality Malvar-He-Cutler Bayer demosaicing filter on a GPU in OpenGL. Applying this filter is the first st...
Abstract--A new grid conversion method is proposed to resample between two 2-D periodic lattices with the same sampling density. The main feature of our approach is the symmetric r...
Laurent Condat, Dimitri Van De Ville, Brigitte For...
Abstract-- We present a novel GPU-based algorithm for highquality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces ...
Gerd Reis, Frank Zeilfelder, Martin Hering-Bertram...