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NETGAMES
2006
ACM
15 years 10 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
MOBIHOC
2008
ACM
16 years 3 months ago
Multicast capacity for hybrid wireless networks
We study the multicast capacity of a random wireless network consisting of ordinary wireless nodes and base stations, known as a hybrid network. Assume that n ordinary wireless no...
XuFei Mao, Xiang-Yang Li, ShaoJie Tang
SOSP
2009
ACM
16 years 28 days ago
Automatically patching errors in deployed software
We present ClearView, a system for automatically patching errors in deployed software. ClearView works on stripped Windows x86 binaries without any need for source code, debugging...
Jeff H. Perkins, Sunghun Kim, Samuel Larsen, Saman...
GECCO
2009
Springer
173views Optimization» more  GECCO 2009»
15 years 10 months ago
Creating regular expressions as mRNA motifs with GP to predict human exon splitting
Low correlation between mRNA concentrations measured at different locations for the same exon show many current Ensembl exon definitions are incomplete. Automatically created pa...
William B. Langdon, Joanna Rowsell, Andrew P. Harr...
MOBICOM
2004
ACM
15 years 9 months ago
Practical robust localization over large-scale 802.11 wireless networks
We demonstrate a system built using probabilistic techniques that allows for remarkably accurate localization across our entire office building using nothing more than the built-...
Andreas Haeberlen, Eliot Flannery, Andrew M. Ladd,...
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