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EGH
2004
Springer
15 years 7 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
WDAG
2001
Springer
131views Algorithms» more  WDAG 2001»
15 years 6 months ago
The Complexity of Synchronous Iterative Do-All with Crashes
Abstract. The ability to cooperate on common tasks in a distributed setting is key to solving a broad range of computation problems ranging from distributed search such as SETI to ...
Chryssis Georgiou, Alexander Russell, Alexander A....
GIS
2007
ACM
16 years 3 months ago
Partition-based lazy updates for continuous queries over moving objects
Continuous spatial queries posted within an environment of moving objects produce as their results a time-varying set of objects. In the most ambitious case both queries and data ...
Yu-Ling Hsueh, Roger Zimmermann, Haojun Wang, Wei-...
CIVR
2007
Springer
195views Image Analysis» more  CIVR 2007»
15 years 8 months ago
Towards optimal bag-of-features for object categorization and semantic video retrieval
Bag-of-features (BoF) deriving from local keypoints has recently appeared promising for object and scene classification. Whether BoF can naturally survive the challenges such as ...
Yu-Gang Jiang, Chong-Wah Ngo, Jun Yang 0003
AFRICACRYPT
2009
Springer
15 years 4 days ago
Efficient Acceleration of Asymmetric Cryptography on Graphics Hardware
Graphics processing units (GPU) are increasingly being used for general purpose computing. We present implementations of large integer modular exponentiation, the core of public-ke...
Owen Harrison, John Waldron
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