—Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low comput...
EOOLT'2007 was the first edition of the ECOOP-EOOLT workshop. The workshop is intended to bring researchers associated with different equation-based object-oriented (EOO) mode...
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
This paper proposes a cache hierarchy that enables Web search engines to efficiently process user queries. The different caches in the hierarchy are used to store pieces of data w...
Many applications need to respond to incremental modifications to data. Being incremental, such modification often require incremental modifications to the output, making it po...