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TCSV
2010
14 years 8 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
ISBI
2006
IEEE
15 years 8 months ago
Using multiple tensor deflection to reconstruct white matter fiber traces with branching
The relationship between brain structure and complex behavior is governed by large-scale neurocognitive networks. Diffusion weighted imaging(DWI) is a noninvasive technique that c...
Weihong Guo, Qingguo Zeng, Yunmei Chen, Yijun Liu
ICIP
2008
IEEE
15 years 8 months ago
Creating a face model from an unknown skull based on the tissue map
The craniofacial reconstruction is employed as an initialization of the identification in forensics. In this paper we present a tissue map based craniofacial reconstruction techni...
Yuru Pei, Hongbin Zha, Zhongbiao Yuan
SBRN
2006
IEEE
15 years 8 months ago
Evolutionary Algorithm for 3D Object Reconstruction from Images
This work presents an evolutionary algorithm to reconstruct 3D objects based on images of them. In the proposed evolutionary algorithm, we describe a way to evolve 3D initial mode...
Renata L. M. E. do Rego, Hansenclever de F. Bassan...
ICCV
1999
IEEE
16 years 3 months ago
Control in a 3D Reconstruction System using Selective Perception
This paper presents a control structure for general purpose image understanding that addresses both the high level of uncertainty in local hypotheses and the computational complex...
Maurício Marengoni, Allen R. Hanson, Shlomo...