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CGF
2005
156views more  CGF 2005»
14 years 11 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
COMPUTING
2004
204views more  COMPUTING 2004»
14 years 11 months ago
Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware
The presented image registration method uses a regularized gradient flow to correlate the intensities in two images. Thereby, an energy functional is successively minimized by des...
Robert Strzodka, Marc Droske, Martin Rumpf
PAMI
2002
122views more  PAMI 2002»
14 years 11 months ago
Analytic PCA Construction for Theoretical Analysis of Lighting Variability in Images of a Lambertian Object
We analyze theoretically the subspace best approximating images of a convex Lambertian object taken from the same viewpoint, but under different distant illumination conditions. Si...
Ravi Ramamoorthi
SIAMJO
2002
133views more  SIAMJO 2002»
14 years 11 months ago
SNOPT: An SQP Algorithm for Large-Scale Constrained Optimization
Abstract. Sequential quadratic programming (SQP) methods have proved highly effective for solving constrained optimization problems with smooth nonlinear functions in the objective...
Philip E. Gill, Walter Murray, Michael A. Saunders
TOG
2002
212views more  TOG 2002»
14 years 11 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...