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» High-dimensional planning on the GPU
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IJRR
2011
174views more  IJRR 2011»
13 years 1 months ago
Bounding on rough terrain with the LittleDog robot
— In this paper we develop an RRT-based motion planner that achieved bounding in simulation with the LittleDog robot over extremely rough terrain. LittleDog is a quadruped robot ...
Alexander C. Shkolnik, Michael Levashov, Ian R. Ma...
NIPS
1993
13 years 7 months ago
The Parti-Game Algorithm for Variable Resolution Reinforcement Learning in Multidimensional State-Spaces
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
Andrew W. Moore
CVPR
2010
IEEE
13 years 5 months ago
Transform Coding for Fast Approximate Nearest Neighbor Search in High Dimensions
We examine the problem of large scale nearest neighbor search in high dimensional spaces and propose a new approach based on the close relationship between nearest neighbor search...
Jonathan Brandt
AIPS
2008
13 years 8 months ago
Exact Dynamic Programming for Decentralized POMDPs with Lossless Policy Compression
High dimensionality of belief space in DEC-POMDPs is one of the major causes that makes the optimal joint policy computation intractable. The belief state for a given agent is a p...
Abdeslam Boularias, Brahim Chaib-draa
MIAR
2008
IEEE
14 years 20 days ago
Automatic Hepatic Vessel Segmentation Using Graphics Hardware
The accurate segmentation of liver vessels is an important prerequisite for creating oncologic surgery planning tools as well as medical visualization applications. In this paper, ...
Marius Erdt, Matthias Raspe, Michael Sühling