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ECAI
2006
Springer
15 years 1 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
EMSOFT
2006
Springer
15 years 1 months ago
Reliability mechanisms for file systems using non-volatile memory as a metadata store
Portable systems such as cell phones and portable media players commonly use non-volatile RAM (NVRAM) to hold all of their data and metadata, and larger systems can store metadata...
Kevin M. Greenan, Ethan L. Miller
ESWS
2006
Springer
15 years 1 months ago
WSTO: A Classification-Based Ontology for Managing Trust in Semantic Web Services
The aim of this paper is to provide a general ontology that allows the specification of trust requirements in the Semantic Web Services environment. Both client and Web Service can...
Stefania Galizia
FASE
2006
Springer
15 years 1 months ago
: Designing a Scalable Build Process
Modern software codebases are frequently large, heterogeneous, and constantly evolving. The languages and tools for software construction, including code builds and configuration m...
Jason Hickey, Aleksey Nogin
FPGA
2006
ACM
195views FPGA» more  FPGA 2006»
15 years 1 months ago
An adaptive Reed-Solomon errors-and-erasures decoder
The development of Reed-Solomon (RS) codes has allowed for improved data transmission over a variety of communication media. Although Reed-Solomon decoding provides a powerful def...
Lilian Atieno, Jonathan Allen, Dennis Goeckel, Rus...
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