Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
This paper presents a distributed algorithm for wireless adhoc networks that runs in polylogarithmic number of rounds in the size of the network and constructs a lightweight, line...
Nowadays the concept of trust in computer communications starts to get more and more popular. While the idea of trust in human interaction seems to be obvious and understandable i...
The resolution at which a sensor network collects data is a crucial parameter of performance since it governs the range of applications that are feasible to be developed using tha...
Aman Kansal, William J. Kaiser, Gregory J. Pottie,...
In this paper we introduce a design methodology that allows the system/circuit designer to build reliable systems out of unreliable nano-scale components. The central point of our...
Sorin Cotofana, Alexandre Schmid, Yusuf Leblebici,...