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NETGAMES
2006
ACM
15 years 6 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
96
Voted
PODC
2006
ACM
15 years 6 months ago
Local approximation schemes for topology control
This paper presents a distributed algorithm for wireless adhoc networks that runs in polylogarithmic number of rounds in the size of the network and constructs a lightweight, line...
Mirela Damian, Saurav Pandit, Sriram V. Pemmaraju
90
Voted
SAC
2006
ACM
15 years 6 months ago
Trust-decisions on the base of maximal information of recommended direct-trust
Nowadays the concept of trust in computer communications starts to get more and more popular. While the idea of trust in human interaction seems to be obvious and understandable i...
Uwe Roth, Volker Fusenig
SENSYS
2006
ACM
15 years 6 months ago
Virtual high-resolution for sensor networks
The resolution at which a sensor network collects data is a crucial parameter of performance since it governs the range of applications that are feasible to be developed using tha...
Aman Kansal, William J. Kaiser, Gregory J. Pottie,...
104
Voted
ASAP
2005
IEEE
165views Hardware» more  ASAP 2005»
15 years 6 months ago
CONAN - A Design Exploration Framework for Reliable Nano-Electronics
In this paper we introduce a design methodology that allows the system/circuit designer to build reliable systems out of unreliable nano-scale components. The central point of our...
Sorin Cotofana, Alexandre Schmid, Yusuf Leblebici,...