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» Higher-Order Matching, Games and Automata
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FOSSACS
2007
Springer
15 years 3 months ago
Symbolic Backwards-Reachability Analysis for Higher-Order Pushdown Systems
Higher-order pushdown systems (PDSs) generalise pushdown systems through the use of higher-order stacks, that is, a nested “stack of stacks” structure. These systems may be us...
Matthew Hague, C.-H. Luke Ong
CAV
2009
Springer
215views Hardware» more  CAV 2009»
15 years 10 months ago
Homer: A Higher-Order Observational Equivalence Model checkER
We present HOMER, an observational-equivalence model checker for the 3rd-order fragment of Idealized Algol (IA) augmented with iteration. It works by first translating terms of the...
David Hopkins, C.-H. Luke Ong
IJFCS
2008
158views more  IJFCS 2008»
14 years 9 months ago
An Alternative Construction in Symbolic Reachability Analysis of Second Order Pushdown Systems
Abstract. Recently, it has been shown that for any higher order pushdown system H and for any regular set C of configurations, the set pre H(C), is regular. In this paper, we give ...
Anil Seth
LICS
1997
IEEE
15 years 1 months ago
How Much Memory is Needed to Win Infinite Games?
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: given a winning condition, what is the inherent blow-up (additional memory) of ...
Stefan Dziembowski, Marcin Jurdzinski, Igor Waluki...
CC
2003
Springer
250views System Software» more  CC 2003»
15 years 2 months ago
Automatic Detection of Uninitialized Variables
vel Meta-Reasoning with Higher-Order Abstract Syntax Alberto Momigliano, Simon Ambler. A Normalisation Result for Higher-Order Calculi with Explicit Substitutions Eduardo Bonelli. ...
Thi Viet Nga Nguyen, François Irigoin, Cori...