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TVCG
2008
134views more  TVCG 2008»
14 years 9 months ago
Balloon Focus: a Seamless Multi-Focus+Context Method for Treemaps
The treemap is one of the most popular methods for visualizing hierarchical data. When a treemap contains a large number of items, inspecting or comparing a few selected items in a...
Ying Tu, Han-Wei Shen
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
14 years 9 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
AI
2002
Springer
14 years 9 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
ALGORITHMICA
2002
97views more  ALGORITHMICA 2002»
14 years 9 months ago
Testing and Spot-Checking of Data Streams
Abstract. We consider the tasks of testing and spot-checking for data streams. These testers and spotcheckers are potentially useful in real-time or near real-time applications tha...
Joan Feigenbaum, Sampath Kannan, Martin Strauss, M...
BC
2002
193views more  BC 2002»
14 years 9 months ago
Resonant spatiotemporal learning in large random recurrent networks
Taking a global analogy with the structure of perceptual biological systems, we present a system composed of two layers of real-valued sigmoidal neurons. The primary layer receives...
Emmanuel Daucé, Mathias Quoy, Bernard Doyon
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