In this paper, we explore the perception of finger motions of virtual characters. In three experiments, designed to investigate finger animations, we asked the following questio...
— In biomedical research it is difficult to perceive tumors or cells and perform biopsies manually. Robotics technology can offer a reliable solution for accurate needle inserti...
Myun Joong Hwang, Ozkan Bebek, Fan Liang, Baowei F...
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
This paper presents a high level view of a project which aims at improving the communication between people who do not share the same language by using a 3D animation upper layer t...
Animation authoring involves an author's interaction with a scene, resulting in varying scene complexity for a given animation sequence. In such a varying environment, detecti...
Parag Agarwal, Srinivas Rajagopalan, B. Prabhakara...