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» Histogram Model for 3D Textures
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ICPR
2008
IEEE
16 years 2 months ago
Seamless image-based texture atlases using multi-band blending
In this paper, we propose a novel method for creating a high-quality texture atlas from a 3D model and a set of calibrated images. Our method focuses on avoiding visual artifacts ...
Cédric Allène, Jean-Philippe Pons, R...
NIPS
2004
15 years 2 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
GRAPHICSINTERFACE
2003
15 years 2 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...
ECCV
2004
Springer
16 years 3 months ago
Texture Boundary Detection for Real-Time Tracking
Abstract We propose an approach to texture boundary detection that only requires a line-search in the direction normal to the edge. It is therefore very fast and can be incorporate...
Ali Shahrokni, Tom Drummond, Pascal Fua
AIPR
2004
IEEE
15 years 5 months ago
An Image Retrieval System Using Multispectral Random Field Models, Color, and Geometric Features
This paper describes a novel color texture-based image retrieval system for the query of an image database to find similar images to a target image. The retrieval process involves...
Orlando J. Hernandez, Alireza Khotanzad