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SIGGRAPH
1999
ACM
13 years 10 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
PG
1999
IEEE
13 years 10 months ago
Automatic Camera Placement for Image-Based Modeling
We present an automatic camera placement method for generating image-based models from scenes with known geometry. Our method first approximately determines the set of surfaces vi...
Shachar Fleishman, Daniel Cohen-Or, Dani Lischinsk...
CVPR
2005
IEEE
13 years 8 months ago
Face Synthesis and Recognition from a Single Image under Arbitrary Unknown Lighting Using a Spherical Harmonic Basis Morphable M
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
Lei Zhang 0002, Sen Wang, Dimitris Samaras
SIGMOD
1999
ACM
143views Database» more  SIGMOD 1999»
13 years 10 months ago
WALRUS: A Similarity Retrieval Algorithm for Image Databases
Traditional approaches for content-based image querying typically compute a single signature for each image based on color histograms, texture, wavelet transforms etc., and return...
Apostol Natsev, Rajeev Rastogi, Kyuseok Shim
CVPR
2005
IEEE
14 years 8 months ago
Beyond Lambert: Reconstructing Specular Surfaces Using Color
We present a photometric stereo method for non-diffuse materials that does not require an explicit reflectance model or reference object. By computing a data-dependent rotation of...
Satya P. Mallick, Todd Zickler, David J. Kriegman,...