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ACMACE
2008
ACM
14 years 11 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
ICSM
2009
IEEE
15 years 4 months ago
Playing roles in design patterns: An empirical descriptive and analytic study
This work presents a descriptive and analytic study of classes playing zero, one, or two roles in six different design patterns (and combinations thereof). First, we answer three...
Foutse Khomh, Yann-Gaël Guéhéne...
ICGA
2006
312views Optimization» more  ICGA 2006»
16 years 9 months ago
New Approximate Strategies for Playing Sum Games based on Subgame Types
In this work we investigate the potential of combining AI tree-search algorithms with the algorithms of combinatorial game theory to provide more efficient strategies for playing s...
Manal Zaky, Cherif Salama, Salma Ghoneim
MMM
2007
Springer
108views Multimedia» more  MMM 2007»
15 years 4 months ago
Utility-Based Summarization of Home Videos
The aim of this work is to devise an effective method for static summarization of home video sequences. Based on the premise that the user watching a summary is interested in peop...
Ba Tu Truong, Svetha Venkatesh
PERVASIVE
2004
Springer
15 years 3 months ago
Activity Recognition in the Home Using Simple and Ubiquitous Sensors
In this work, a system for recognizing activities in the home setting using a set of small and simple state-change sensors is introduced. The sensors are designed to be “tape on ...
Emmanuel Munguia Tapia, Stephen S. Intille, Kent L...