In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
This work presents a descriptive and analytic study of classes playing zero, one, or two roles in six different design patterns (and combinations thereof). First, we answer three...
In this work we investigate the potential of combining AI tree-search algorithms with the algorithms of combinatorial game theory to provide more efficient strategies for playing s...
The aim of this work is to devise an effective method for static summarization of home video sequences. Based on the premise that the user watching a summary is interested in peop...
In this work, a system for recognizing activities in the home setting using a set of small and simple state-change sensors is introduced. The sensors are designed to be “tape on ...
Emmanuel Munguia Tapia, Stephen S. Intille, Kent L...