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PKDD
2009
Springer
107views Data Mining» more  PKDD 2009»
15 years 4 months ago
Neural Networks for State Evaluation in General Game Playing
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
Daniel Michulke, Michael Thielscher
MMM
2008
Springer
128views Multimedia» more  MMM 2008»
15 years 4 months ago
Aesthetics-Based Automatic Home Video Skimming System
Abstract. In this paper, we propose an automatic home video skimming system based on media aesthetics. Unlike other similar works, the proposed system considers video editing theor...
Wei-Ting Peng, Yueh-Hsuan Chiang, Wei-Ta Chu, Wei-...
PUC
2007
96views more  PUC 2007»
14 years 9 months ago
When home base is not a place: parents' use of mobile telephones
Abstract More attention is being paid to the development of information and communication technologies (ICTs) that are sensitive to the needs of people in their homes. By studying ...
Leysia Palen, Amanda L. Hughes
PERVASIVE
2010
Springer
15 years 4 months ago
GasSense: Appliance-Level, Single-Point Sensing of Gas Activity in the Home
This paper presents GasSense, a low-cost, single-point sensing solution for automatically identifying gas use down to its source (e.g., water heater, furnace, fireplace). This work...
Gabe Cohn, Sidhant Gupta, Jon Froehlich, Eric Lars...
CHI
2004
ACM
15 years 10 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland