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IADIS
2004
14 years 11 months ago
A CSP based ontology for a smart home
This paper addresses the problem of establishing collaboration between devices in a home environment, even when no previous knowledge is known or stored on the devices. It focuses...
José Ignacio Rendo Fernández, Iain W...
ICML
2003
IEEE
15 years 10 months ago
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algori...
Vincent Conitzer, Tuomas Sandholm
DIGRA
2005
Springer
15 years 3 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
DIGRA
2005
Springer
15 years 3 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
ICIP
2004
IEEE
15 years 11 months ago
Content and transformation effect matching for automated home video editing
While camcorders have become a commodity home appliance, few watch the recorded videos or share them with friends and relatives due to the difficulty of turning the raw footage in...
Xian-Sheng Hua, HongJiang Zhang