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CIE
2007
Springer
14 years 12 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
ECSCW
1997
15 years 1 months ago
Plans as Situated Action: An Activity Theory Approach to Workflow Systems
: Within the community of CSCW the notion and nature of workflow systems as prescriptions of human work has been debated and criticised. Based on the work of Suchman (1987) the not...
Jakob Bardram
HRI
2007
ACM
15 years 3 months ago
On-line behaviour classification and adaptation to human-robot interaction styles
This paper presents a proof-of-concept of a robot that is adapting its behaviour on-line, during interactions with a human according to detected play styles. The study is part of ...
Dorothée François, Daniel Polani, Ke...
SOUPS
2009
ACM
15 years 6 months ago
Games for extracting randomness
Randomness is a necessary ingredient in various computational tasks and especially in Cryptography, yet many existing mechanisms for obtaining randomness suffer from numerous pro...
Ran Halprin, Moni Naor
EJC
2008
14 years 12 months ago
Eriksson's numbers game and finite Coxeter groups
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to i...
Robert G. Donnelly