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ACMDIS
2010
ACM
15 years 2 days ago
LumiBots: making emergence graspable in a swarm of robots
Emergence is a concept that is not easy to grasp, since it contradicts our idea of central control and planning. In this work, we use a swarm of robots as a tangible tool to visua...
Mey Lean Kronemann, Verena Vanessa Hafner
ATAL
2011
Springer
13 years 12 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
SODA
2012
ACM
278views Algorithms» more  SODA 2012»
13 years 2 months ago
Beyond myopic best response (in Cournot competition)
A Nash Equilibrium is a joint strategy profile at which each agent myopically plays a best response to the other agents’ strategies, ignoring the possibility that deviating fro...
Amos Fiat, Elias Koutsoupias, Katrina Ligett, Yish...
ARGMAS
2005
Springer
15 years 5 months ago
How Agents Alter Their Beliefs After an Argumentation-Based Dialogue
In our previous work on dialogue games for agent interaction, an agent’s set of beliefs (Σ) and an agent’s “commitment store” (CS) — the set of locutions uttered by the ...
Simon Parsons, Elizabeth Sklar
CAINE
2006
15 years 1 months ago
Complexity issues in control software design: A practical perspective
There is a tendency to overlook or play down software issues in industrial systems design. However the very best hardware will only be as effective as the programs that control it...
Vic Grout, Stuart Cunningham