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CSCW
2007
ACM
14 years 9 months ago
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Allison Sall, Rebecca E. Grinter
ECSCW
2007
14 years 11 months ago
Exploring cooperation through a binder: A context for IT tools in elderly care at home
Abstract. This paper examines the empirical findings of a study of the work and cooperation taking place within and between the home help service and home health care in a Swedish ...
Alexandra Petrakou
CHI
2008
ACM
15 years 10 months ago
Celebratory technology: new directions for food research in HCI
Food is a central part of our lives. Fundamentally, we need food to survive. Socially, food is something that brings people together?individuals interact through and around it. Cu...
Andrea Grimes, Richard Harper
HUC
2005
Springer
15 years 3 months ago
Time, Ownership and Awareness: The Value of Contextual Locations in the Home
Abstract. Our goal in this paper is to clearly delineate how households currently manage communication and coordination information; this will provide practitioners and designers w...
Kathryn Elliot, Carman Neustaedter, Saul Greenberg
AGILEDC
2007
IEEE
15 years 4 months ago
How We Made Onsite Customer Work - An Extreme Success Story
The Agile Manifesto emphasizes customer collaboration over contract negotiation. No Extreme Programming practice embodies this more than onsite customer. This paper describes our ...
Michelle Williams, Jay Packlick, Rajeev Bellubbi, ...