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» Homing and Synchronizing Sequences
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95
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SI3D
2009
ACM
15 years 5 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
90
Voted
MICCAI
2001
Springer
15 years 4 months ago
3D+t Modeling of Coronary Artery Tree from Standard Non Simultaneous Angiograms
Abstract. 3D models of coronary arteries is a valuable help for the planning and simulation of minimally-invasive cardiac surgery, and may be used in per-operative augmented realit...
Fabien Mourgues, Frederic Devernay, Grégoir...
ITICSE
1999
ACM
15 years 4 months ago
A multimedia animated simulation generator
This paper shows how a multimedia multi-framed simulation generator was developed. A technique of recording a sequence of steps and playing them back as an animation overcomes the...
John Hewson, Wendy Doube, Michael Calagaz
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
15 years 4 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
123
Voted
INFOCOM
1999
IEEE
15 years 4 months ago
Hop Reservation Multiple Access (HRMA) for Ad-Hoc Networks
A new multichannel MAC protocol called Hop-Reservation Multiple Access (HRMA) for wireless ad-hoc networks (multi-hop packet radio networks) is introduced, specified and analyzed. ...
Zhenyu Tang, J. J. Garcia-Luna-Aceves