In this paper, we present JSIM, a Java-based simulation and animation environment being developed at the University of Georgia. The JSIM library includes many Java classes to make...
John A. Miller, Rajesh S. Nair, Zhiwei Zhang, Hong...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee
This paper challenges the currently popular "Data Warehouse is a Special Animal" philosophy and advocates that practitioners adopt a more conservative "Data Warehou...
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, that fits closely to a figure’s body. Compared to flowing cloth, such as loo...
Huamin Wang, Florian Hecht, Ravi Ramamoorthi, Jame...