Reconstruction of a real tree from scattered scanned points is a new challenge in virtual reality. Although many progresses are made on main branch structures and overall shape of ...
Chao Zhu, Xiaopeng Zhang, Bao-Gang Hu, Marc Jaeger
Geometry compression is an effective way to distribute high-volume geometry data within limited bandwidth and storage capacity. In this paper, a new time-varying 3D geometry compre...
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Abstract—In this work, we present an interactive visual clustering approach for the exploration and analysis of vast volumes of data. The proposed approach is based on a bio-insp...
In this paper, we address the complex problem of rapid modeling
of large-scale areas and present a novel approach for the automatic
reconstruction of cities from remote sensor da...
Charalambos Poullis (CGIT/IMSC/USC), Suya You (Uni...