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AIA
2006
15 years 6 months ago
Some Semantics for a Logical Language for the Game of Dominoes
Epistemic logic allows to reason not only about situations, but also about the knowledge that a set of agents have about situations. In later years, epistemic logic has been appli...
Fernando R. Velázquez-Quesada, Francisco He...
AIIDE
2006
15 years 6 months ago
Believable and Reactive Crowds in Next Generation Games
The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Paul Kruszewski
AIM
2006
15 years 6 months ago
Cooperation and coordination in virtual enterprises: The role of e-collaboration tools
: Virtual Enterprises are an emerging model for the organization of innovative enterprises. They are characterized by brief relationships and geographical dispersion of members. E-...
Piero Migliarese, Vincenzo Corvello
AIPS
2006
15 years 6 months ago
Sequential Monte Carlo in Probabilistic Planning Reachability Heuristics
The current best conformant probabilistic planners encode the problem as a bounded length CSP or SAT problem. While these approaches can find optimal solutions for given plan leng...
Daniel Bryce, Subbarao Kambhampati, David E. Smith
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AVI
2006
15 years 6 months ago
History Unwired: mobile narrative in historic cities
History Unwired (HU, see http://web.mit.edu/frontiers) is a multi-year investigation of the narrative uses of mobile technology in historic cities. In 2004-2005 a team of research...
Michael Epstein, Silvia Vergani
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