Sciweavers

6770 search results - page 239 / 1354
» How GPUs Work
Sort
View
SIGGRAPH
2010
ACM
15 years 8 months ago
Parameterizing subdivision surfaces
We present a method for parameterizing subdivision surfaces in an as-rigid-as-possible fashion. While much work has concentrated on parameterizing polygon meshes, little if any wo...
Lei He, Scott Schaefer, Kai Hormann
125
Voted
CSCW
2000
ACM
15 years 8 months ago
Supporting collaborative interpretation in distributed Groupware
Collaborative interpretation occurs when a group interprets and transforms a diverse set of information fragments into a coherent set of meaningful descriptions. This activity is ...
Donald Cox, Saul Greenberg
120
Voted
CG
2000
Springer
15 years 7 months ago
Lambda-Search in Game Trees - with Application to Go
This paper proposes a new method for searching two-valued (binary) game trees in games like chess or Go. Lambda-search uses null-moves together with different orders of threat-sequ...
Thomas Thomsen
116
Voted
HICSS
1999
IEEE
113views Biometrics» more  HICSS 1999»
15 years 7 months ago
Judging People's Availability for Interaction from Video Snapshots
Several groupware systems support casual real time interaction over distance by providing periodically updated snapshots of other people's offices. People then monitor these ...
Brad Johnson, Saul Greenberg
128
Voted
IDEAS
1999
IEEE
101views Database» more  IDEAS 1999»
15 years 7 months ago
Integration of Semistructured Data with Partial and Inconsistent Information
Data integration of several sources has gained considerable attentions with the recent popularity of the Web. In the real world, some information may be missing i.e., partial and ...
Mengchi Liu, Tok Wang Ling, Tao Guan