Sciweavers

6770 search results - page 418 / 1354
» How GPUs Work
Sort
View
KDD
2008
ACM
146views Data Mining» more  KDD 2008»
16 years 5 months ago
Constraint programming for itemset mining
The relationship between constraint-based mining and constraint programming is explored by showing how the typical constraints used in pattern mining can be formulated for use in ...
Luc De Raedt, Tias Guns, Siegfried Nijssen
KDD
2004
ACM
148views Data Mining» more  KDD 2004»
16 years 5 months ago
Fast discovery of connection subgraphs
We define a connection subgraph as a small subgraph of a large graph that best captures the relationship between two nodes. The primary motivation for this work is to provide a pa...
Christos Faloutsos, Kevin S. McCurley, Andrew Tomk...
CHI
2008
ACM
16 years 5 months ago
The cuetable: cooperative and competitive multi-touch interaction on a tabletop
In this paper we explain how we built cueTable, a multi-touch interactive tabletop, as a base technology to explore new interaction concepts for cooperative and competitive multi-...
Tom Gross, Mirko Fetter, Sascha Liebsch
CHI
2007
ACM
16 years 5 months ago
Back stage on the front lines: perspectives and performance in the combat information center
While tactical command. control and communication environments might appear to be entirely instrumental in nature, they nevertheless provide a setting for social interaction. This...
Paul M. Aoki
CHI
2007
ACM
16 years 5 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle