Sciweavers

6770 search results - page 474 / 1354
» How GPUs Work
Sort
View
IMR
2004
Springer
15 years 10 months ago
Extracting Hexahedral Mesh Structures from Balanced Linear Octrees
Generating large 3D unstructured meshes with over 1 billion elements has been a challenging task. Fortunately, for a large class of applications with relatively simple geometries,...
Tiankai Tu, David R. O'Hallaron
ISER
2004
Springer
130views Robotics» more  ISER 2004»
15 years 10 months ago
Experiments in Robot Control from Uncalibrated Overhead Imagery
In this work we address the problem of controlling a ground robot based on aerial image feedback in real time. We present an analysis of the relationship between a robot’s ground...
Rahul Rao, Camillo J. Taylor, Vijay Kumar
LPAR
2004
Springer
15 years 10 months ago
Second-Order Matching via Explicit Substitutions
Abstract. Matching is a basic operation extensively used in computation. Second-order matching, in particular, provides an adequate environment for expressing program transformatio...
Flávio L. C. de Moura, Fairouz Kamareddine,...
PARA
2004
Springer
15 years 10 months ago
Performance Oriented Development and Tuning of GRID Applications
GRID Application development is a hard task. Good applications should correctly use large distributed systems, whose infrastructure heavily affects the application performance. In ...
Emilio Mancini, Massimiliano Rak, Roberto Torella,...
PCM
2004
Springer
119views Multimedia» more  PCM 2004»
15 years 10 months ago
Haptic Interaction in Realistic Multimedia Broadcasting
In this paper, we discuss a haptically enhanced multimedia broadcasting system. Four stages of a proposed system are briefly analyzed: scene capture, haptic editing, data transmis...
Jongeun Cha, Jeha Ryu, Seungjun Kim, Seongeun Eom,...