Sciweavers

6770 search results - page 491 / 1354
» How GPUs Work
Sort
View
SIGCSE
2000
ACM
120views Education» more  SIGCSE 2000»
15 years 10 months ago
Object-orientation in Java for scientific programmers
Scientific programmers have traditionally programmed in entirely sequential languages such as Fortran, C or Pascal and it could be argued that object-orientation is not a concept ...
Judith Bishop, Nigel Bishop
VRST
2000
ACM
15 years 10 months ago
DEVA3: architecture for a large-scale distributed virtual reality system
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...
AES
2000
Springer
136views Cryptology» more  AES 2000»
15 years 10 months ago
Preliminary Cryptanalysis of Reduced-Round Serpent
Serpent is a 32-round AES block cipher finalist. In this paper we present several attacks on reduced-round variants of Serpent that require less work than exhaustive search. We at...
Tadayoshi Kohno, John Kelsey, Bruce Schneier
149
Voted
ASIACRYPT
2000
Springer
15 years 10 months ago
Increasing the Power of the Dealer in Non-interactive Zero-Knowledge Proof Systems
Abstract. We introduce weaker models for non-interactive zero knowledge, in which the dealer is not restricted to deal a truly random string and may also have access to the input t...
Danny Gutfreund, Michael Ben-Or
CL
2000
Springer
15 years 10 months ago
Proving Failure in Functional Logic Programs
How to extract negative information from programs is an important issue in logic programming. Here we address the problem for functional logic programs, from a proof-theoretic pers...
Francisco Javier López-Fraguas, Jaime S&aac...