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SIAMCOMP
2000
88views more  SIAMCOMP 2000»
15 years 4 months ago
Gadgets, Approximation, and Linear Programming
We present a linear programming-based method for nding \gadgets", i.e., combinatorial structures reducing constraints of one optimization problem to constraints of another. A...
Luca Trevisan, Gregory B. Sorkin, Madhu Sudan, Dav...
AIM
1998
15 years 4 months ago
Computer Bridge - A Big Win for AI Planning
A computer program that uses AI planning techniques is now the world’s best program for the game of contract bridge. As reported in The New York Times and The Washington Post, t...
Stephen J. J. Smith, Dana S. Nau, Thomas A. Throop
COMCOM
1998
83views more  COMCOM 1998»
15 years 4 months ago
The design of the TAO real-time object request broker
Many real-time application domains can benefit from flexible and open distributed architectures, such as those defined by the CORBA specification. CORBA is an architecture for...
Douglas C. Schmidt, David L. Levine, Sumedh Mungee
AAI
1999
147views more  AAI 1999»
15 years 4 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
IJWIN
2002
111views more  IJWIN 2002»
15 years 4 months ago
Internet Connectivity for Ad Hoc Mobile Networks
The growing deployment rate of wireless LANs indicates that wireless networking is rapidly becoming a prevalent form of communication. As users become more accustomed to the use o...
Yuan Sun, Elizabeth M. Belding-Royer, Charles E. P...