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107
Voted
PUC
2010
104views more  PUC 2010»
14 years 7 months ago
Towards understanding how to design for social play in exertion games
Players invest significant physical effort when playing exertion games. In addition to improving physical health, exertion games are also believed to facilitate social play amongs...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHB
2011
93views more  CHB 2011»
14 years 4 months ago
Web Wisdom: An essay on how Web 2.0 and Semantic Web can foster a global knowledge society
Admittedly this is a presumptuous title that should never be used when reporting on individual research advances. Wisdom is just not a scientific concept. In this case, though, w...
Christopher Thomas, Amit P. Sheth
96
Voted
CHI
2007
ACM
16 years 1 months ago
How to look beyond what users say that they want
This paper shares our experience with a strategic design project for defining the key user experience scenarios for utilizing location information available on mobile devices. Whi...
Younghee Jung, Akseli Anttila
104
Voted
CHI
2003
ACM
16 years 1 months ago
Media inequality in conversation: how people behave differently when interacting with computers and people
How is interacting with computer programs different from interacting with people? One answer in the literature is that these two types of interactions are similar. The present stu...
Nicole Shechtman, Leonard M. Horowitz
81
Voted
MODELS
2009
Springer
15 years 7 months ago
How to compare program comprehension in FOSD empirically: an experience report
There are many different implementation approaches to realize the vision of feature oriented software development, ranging from simple preprocessors, over feature-oriented program...
Janet Feigenspan, Christian Kästner, Sven Ape...