Sciweavers

291 search results - page 22 / 59
» How Well Can Primal-Dual and Local-Ratio Algorithms Perform
Sort
View
ICDE
2005
IEEE
128views Database» more  ICDE 2005»
16 years 2 months ago
Exploiting Correlated Attributes in Acquisitional Query Processing
Sensor networks and other distributed information systems (such as the Web) must frequently access data that has a high per-attribute acquisition cost, in terms of energy, latency...
Amol Deshpande, Carlos Guestrin, Wei Hong, Samuel ...
TOG
2002
112views more  TOG 2002»
15 years 1 months ago
Ray tracing on programmable graphics hardware
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the gr...
Timothy J. Purcell, Ian Buck, William R. Mark, Pat...
CORR
2011
Springer
202views Education» more  CORR 2011»
14 years 8 months ago
Multi-skill Collaborative Teams based on Densest Subgraphs
We consider the problem of identifying a team of skilled individuals for collaboration, in the presence of a social network. Each node in the input social network may be an expert...
Amita Gajewar, Atish Das Sarma
PHSN
1996
15 years 2 months ago
Fully reliable multicast in heterogeneous environments
Multicast (1:N) is now supported by a number of networks and communication protocols. A problem in this context is how to provide fully reliable data transmission to the receiver ...
José Ferreira de Rezende, Andreas Mauthe, S...
IEEECGIV
2005
IEEE
15 years 7 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng