Sensor networks and other distributed information systems (such as the Web) must frequently access data that has a high per-attribute acquisition cost, in terms of energy, latency...
Amol Deshpande, Carlos Guestrin, Wei Hong, Samuel ...
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the gr...
Timothy J. Purcell, Ian Buck, William R. Mark, Pat...
We consider the problem of identifying a team of skilled individuals for collaboration, in the presence of a social network. Each node in the input social network may be an expert...
Multicast (1:N) is now supported by a number of networks and communication protocols. A problem in this context is how to provide fully reliable data transmission to the receiver ...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...