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AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 11 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
CODES
2006
IEEE
15 years 11 months ago
Battery discharge aware energy feasibility analysis
It is observed that pulsed discharge currents allow to drain the battery with a higher specific power. Thus they improve the batteries durability and discharge performance. The q...
Henrik Lipskoch, Karsten Albers, Frank Slomka
GLOBECOM
2006
IEEE
15 years 11 months ago
Optimal Signaling for Single Transmit Antenna Selection with Erroneous Feedback
We consider a MIMO system where error-prone feedback from the receiver is used by the transmitter to select a single optimum antenna to transmit data. Such error-prone feedback is...
Yabo Li, Neelesh B. Mehta, Andreas F. Molisch, Jin...
INFOCOM
2006
IEEE
15 years 11 months ago
Design and Evaluation of a Fast and Robust Worm Detection Algorithm
— Fast spreading worms are a reality, as amply demonstrated by worms such as Slammer, which reached its peak propagation in a matter of minutes. With these kinds of fast spreadin...
Tian Bu, Aiyou Chen, Scott A. Vander Wiel, Thomas ...
AFRIGRAPH
2006
ACM
15 years 11 months ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers