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» How designers design and program interactive behaviors
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GPCE
2005
Springer
15 years 3 months ago
A Generative Programming Approach to Interactive Information Retrieval: Insights and Experiences
We describe the application of generative programming to a problem in interactive information retrieval. The particular interactive information retrieval problem we study is the su...
Saverio Perugini, Naren Ramakrishnan
CC
2002
Springer
145views System Software» more  CC 2002»
14 years 9 months ago
Forwarding in Attribute Grammars for Modular Language Design
Abstract. Forwarding is a technique for providing default attribute definitions in attribute grammars that is helpful in the modular implementation of programming languages. It com...
Eric Van Wyk, Oege de Moor, Kevin Backhouse, Paul ...
IUI
2003
ACM
15 years 3 months ago
Inferring user goals from personality and behavior in a causal model of user affect
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
Xiaoming Zhou, Cristina Conati
INTERACT
2003
14 years 11 months ago
Programming in the Kitchen
: In this paper we discuss issues for the integration of computing power in mundane artefacts. We do so with reference to a recent project with a manufacturer of ovens for larger k...
Olav W. Bertelsen, Toke Eskildsen, Werner Sperschn...
ICRA
2007
IEEE
162views Robotics» more  ICRA 2007»
15 years 4 months ago
Impedance Behaviors for Two-handed Manipulation: Design and Experiments
— The control of humanoid manipulators is very challenging due to the large number of degrees of freedom and the resulting redundancy. Using joint-level control complex planning ...
Thomas Wimböck, Christian Ott, Gerd Hirzinger