Sciweavers

5054 search results - page 36 / 1011
» How designers design and program interactive behaviors
Sort
View
TFS
2010
152views Education» more  TFS 2010»
14 years 4 months ago
Robust Optimal Reference-Tracking Design Method for Stochastic Synthetic Biology Systems: T-S Fuzzy Approach
At present, the development in the nascent field of synthetic gene networks is still difficult. Most newly created gene networks are nonfunctioning due to intrinsic parameter fluct...
Bor-Sen Chen, Chih-Hung Wu
AMDO
2004
Springer
15 years 3 months ago
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts
In many product areas, a growing trend can be observed towards variant design, i.e. the development of customized designs based on variations of mature product models. We have deve...
Peter Biermann, Bernhard Jung
CHI
2005
ACM
15 years 10 months ago
Mixed interaction space: designing for camera based interaction with mobile devices
In mobile devices, such as mobile phones and PDAs, an integrated camera can be used to interact with the device in new ways. In this paper we introduce the term mixed interaction ...
Thomas Riisgaard Hansen, Eva Eriksson, Andreas Lyk...
ICSM
2003
IEEE
15 years 3 months ago
Reverse Engineering of the Interaction Diagrams from C++ Code
In object oriented programming, the functionalities of a system result from the interactions (message exchanges) among the objects allocated by the system. While designing object ...
Paolo Tonella, Alessandra Potrich
SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
15 years 3 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...