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» How designers design and program interactive behaviors
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AAAI
1996
14 years 11 months ago
Generating Multiple New Designs From a Sketch
We describe a program called SketchIT that transforms a single sketch of a mechanical device into multiple families of new designs. It represents each of these families with a &qu...
Thomas F. Stahovich, Randall Davis, Howard E. Shro...
EDUTAINMENT
2009
Springer
15 years 4 months ago
AdMoVeo: A Robotic Platform for Teaching Creative Programming to Designers
Designing intelligent products, systems and related services require the designers to be able to integrate technology in their designs. Among other skills, programming is the key f...
Sjriek Alers, Jun Hu
OOPSLA
2005
Springer
15 years 3 months ago
Interaction-based programming with classages
This paper presents Classages, a novel interaction-centric object-oriented language. Classes and objects in Classages are fully encapsulated, with explicit interfaces for all inte...
Yu David Liu, Scott F. Smith
AGP
1998
IEEE
15 years 2 months ago
Some Design Issues in the Visualization of Constraint Logic Program Execution
Visualization of program executions has been found useful in applications which include education and debugging. However, traditional visualization techniques often fall short of ...
Manuel Carro, Manuel V. Hermenegildo
NORDICHI
2004
ACM
15 years 3 months ago
Six modes of proactive resource management: a user-centric typology for proactive behaviors
Proactivity has recently arisen as one of the focus areas within HCI. Proactive systems adhere to two premises: 1) working on behalf of, or pro, the user, and 2) acting on their o...
Antti Salovaara, Antti Oulasvirta