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» How designers design and program interactive behaviors
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CHI
1997
ACM
15 years 4 months ago
WorldBeat: Designing a Baton-Based Interface for an Interactive Music Exhibit
This paper presents the interface design of the WorldBeat system, an interactive exhibit about using computers in musical education, and as musical instruments. The system allows ...
Jan O. Borchers
IHI
2012
330views Healthcare» more  IHI 2012»
13 years 7 months ago
Health information searching behavior in MedlinePlus and the impact of tasks
Consumer health information is increasingly available online, but this vast amount of information is not necessarily accessible to general consumers. To design effective health in...
Yan Zhang, Peiling Wang, Amy Heaton, Heidi Winkler
ACMDIS
2000
ACM
15 years 4 months ago
The Building Blocks of Experience: An Early Framework for Interaction Designers
Design activity has recently attempted to embrace “designing the user experience.” Designers need to demystify how we design for user experience and how the products we design...
Jodi Forlizzi, Shannon Ford
ASPDAC
2000
ACM
97views Hardware» more  ASPDAC 2000»
15 years 4 months ago
Symbolic debugging of globally optimized behavioral specifications
Symbolic debuggers are system development tools that can accelerate the validation speed of behavioral specifications by allowing a user to interact with an executing code at the ...
Inki Hong, Darko Kirovski, Miodrag Potkonjak, Mari...
COMPSAC
2006
IEEE
15 years 5 months ago
Testing Scenario Implementation with Behavior Contracts
This paper presents behavior contracts as a new assertion mechanism and a tool that uses such contracts to support the testing of Object-Oriented (OO) systems. A behavior contract...
Donglin Liang, Kai Xu 0002