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» How designers design and program interactive behaviors
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PLDI
1998
ACM
15 years 6 months ago
The Implementation of the Cilk-5 Multithreaded Language
The fth release of the multithreaded language Cilk uses a provably good \work-stealing" scheduling algorithm similar to the rst system, but the language has been completely r...
Matteo Frigo, Charles E. Leiserson, Keith H. Randa...
CN
2002
82views more  CN 2002»
15 years 1 months ago
Optimal allocation of electronic content
Abstract-The delivery of large files to single users, such as application programs for some versions of the envisioned network computer, or movies, is expected by many to be one of...
Israel Cidon, Shay Kutten, Ran Soffer
122
Voted
UML
2001
Springer
15 years 6 months ago
Agile Modeling: A Brief Overview
: Agile Modeling (AM) is a practice-based methodology for effective modeling of software-based systems. Where the Unified Modeling Language (UML) defines a subset of the modeling t...
Scott W. Ambler
IJPP
2006
145views more  IJPP 2006»
15 years 1 months ago
Deterministic Parallel Processing
Abstract. In order to address the problems faced in the wireless communications domain, picoChip has devised the picoArrayTM . The picoArrayTM is a tiled-processor architecture, co...
Gajinder Panesar, Daniel Towner, Andrew Duller, Al...
UIST
2004
ACM
15 years 7 months ago
Hierarchical parsing and recognition of hand-sketched diagrams
A long standing challenge in pen-based computer interaction is the ability to make sense of informal sketches. A main difficulty lies in reliably extracting and recognizing the i...
Levent Burak Kara, Thomas F. Stahovich